Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Jul 20, 2006, 05:14 AM // 05:14   #1
Ascalonian Squire
 
Join Date: Jul 2006
Guild: Risen From the AShes
Profession: Mo/
Advertisement

Disable Ads
Default Group Sharing Gold

It'd be nice to know what your share actually is when you pick up gold while in a group. Something like:

"You party shares X gold, of which your share is Y."
Iliath is offline   Reply With Quote
Old Jul 20, 2006, 05:20 AM // 05:20   #2
Jungle Guide
 
unholy guardian's Avatar
 
Join Date: Mar 2006
Guild: Lost Haven
Profession: A/Mo
Default

yeah... that would be nice, although not super important
unholy guardian is offline   Reply With Quote
Old Jul 20, 2006, 05:22 AM // 05:22   #3
Grotto Attendant
 
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
Default

God probit you have to do 2nd grade math to find out how much gold you got :\
Former Ruling is offline   Reply With Quote
Old Jul 20, 2006, 05:40 AM // 05:40   #4
Desert Nomad
 
Kai Nui's Avatar
 
Join Date: Aug 2005
Location: Behind you with a knife
Guild: Celebrity Gangsters [FamE]
Profession: Me/
Default

two ways you can do this dumb piece...:
  • Amount of Gold divided by number of team mates.
  • See how much gold is in inventory after-gold in inventory before gold pickup.

Seriously, 100/8= 12.5 gp each done instantly in my head. It's not like if you don't count out your amount of gold you're going to be scammed out of it, it gets sorted equally and sent straight to your inventory anyway, after every mission or whatever just see how much gold you have, you don't even have to do any math to check... sheesh...
Kai Nui is offline   Reply With Quote
Old Jul 20, 2006, 05:43 AM // 05:43   #5
Ascalonian Squire
 
Join Date: Jul 2006
Guild: Risen From the AShes
Profession: Mo/
Default

Quote:
Originally Posted by Kai Nui
two ways you can do this dumb piece...:
  • Amount of Gold divided by number of team mates.
  • See how much gold is in inventory after-gold in inventory before gold pickup.

Seriously, 100/8= 12.5 gp each done instantly in my head. It's not like if you don't count out your amount of gold you're going to be scammed out of it, it gets sorted equally and sent straight to your inventory anyway, after every mission or whatever just see how much gold you have, you don't even have to do any math to check... sheesh...
The fact that division isn't difficult isn't in itself enough reason not to improve the ergonomics of an in-game message, especially considering the change wouldn't require more than a few minutes to implement and test. The suggestion stands.

Last edited by Iliath; Jul 20, 2006 at 05:45 AM // 05:45..
Iliath is offline   Reply With Quote
Old Jul 20, 2006, 05:50 AM // 05:50   #6
Desert Nomad
 
Kai Nui's Avatar
 
Join Date: Aug 2005
Location: Behind you with a knife
Guild: Celebrity Gangsters [FamE]
Profession: Me/
Default

I don't know how long it'd take to change it, but I can say now that any time by Anet's already burning and spiralling game team should be spent on fixing things that really matters, not doing simple math so that you can see exactly how much gold you get. You've already put so much effort into having your suggestion stand that you could have already done the math of at least 100 drops...
Kai Nui is offline   Reply With Quote
Old Jul 20, 2006, 05:53 AM // 05:53   #7
Ascalonian Squire
 
Join Date: Jul 2006
Guild: Risen From the AShes
Profession: Mo/
Default

As a developer for other projects, I assure you that simple, easy improvements to an interface are always worthwhile, no matter how small they may seem, especially if they are easy to implement and test.
Quote:
Originally Posted by Kai Nui
I don't know how long it'd take to change it, but I can say now that any time by Anet's already burning and spiralling game team should be spent on fixing things that really matters, not doing simple math so that you can see exactly how much gold you get. You've already put so much effort into having your suggestion stand that you could have already done the math of at least 100 drops...
Iliath is offline   Reply With Quote
Old Jul 20, 2006, 05:55 AM // 05:55   #8
Desert Nomad
 
Kai Nui's Avatar
 
Join Date: Aug 2005
Location: Behind you with a knife
Guild: Celebrity Gangsters [FamE]
Profession: Me/
Default

Can you give me a good reason as to why they should take time aside to fix a minor something that isn't even broken? I believe you started out as, "It'd be nice if..."
Kai Nui is offline   Reply With Quote
Old Jul 20, 2006, 05:59 AM // 05:59   #9
Ascalonian Squire
 
Join Date: Jul 2006
Guild: Risen From the AShes
Profession: Mo/
Default

Quote:
Originally Posted by Kai Nui
Can you give me a good reason as to why they should take time aside to fix a minor something that isn't even broken? I believe you started out as, "It'd be nice if..."
I didn't say it was broken, the words I used were "improve the ergonomics". It is a suggestion for improvement. And I don't feel like I have to justify a simple suggestion to SomeGuy(tm) This is a suggestion forum and if a dev sees this and likes the idea or has a moment to carry it out, he may choose to do so irregardless of whatever counter-point you're so desperately trying to make.
Iliath is offline   Reply With Quote
Old Jul 20, 2006, 06:02 AM // 06:02   #10
The Greatest
 
Arkantos's Avatar
 
Join Date: Feb 2006
Profession: W/
Default

Quote:
Originally Posted by Former Ruling
God probit you have to do 2nd grade math to find out how much gold you got :\
I never learned division in grade 2....

Anyways, I dont think we need this. Its not that important to find out how much gold you get.
Arkantos is offline   Reply With Quote
Old Jul 20, 2006, 06:05 AM // 06:05   #11
Desert Nomad
 
Kai Nui's Avatar
 
Join Date: Aug 2005
Location: Behind you with a knife
Guild: Celebrity Gangsters [FamE]
Profession: Me/
Default

Quote:
Originally Posted by Iliath
I didn't say it was broken, the words I used were "improve the ergonomics". It is a suggestion for improvement. And I don't feel like I have to justify a simple suggestion to SomeGuy(tm) This is a suggestion forum and if a dev sees this and likes the idea or has a moment to carry it out, he may choose to do so irregardless of whatever counter-point you're so desperately trying to make.
So it makes sense to not give any reason at all behind your suggestion because someone (me) asked? Well too bad son, but that's not how the world works. If you don't want to give me a good reason, give the Devs a good reason. Are you SERIOUS?
Kai Nui is offline   Reply With Quote
Old Jul 20, 2006, 06:06 AM // 06:06   #12
Ascalonian Squire
 
Join Date: Jul 2006
Guild: Risen From the AShes
Profession: Mo/
Default

Quote:
Originally Posted by Kai Nui
So it makes sense to not give any reason at all behind your suggestion because someone (me) asked? Well too bad son, but that's not how the world works. If you don't want to give me a good reason, give the Devs a good reason. Are you SERIOUS?
Read the first post for rationales. This isn't the world, it's a game.
Iliath is offline   Reply With Quote
Old Jul 20, 2006, 06:08 AM // 06:08   #13
Grotto Attendant
 
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
Default

Quote:
Originally Posted by Arkantos
I never learned division in grade 2....

Anyways, I dont think we need this. Its not that important to find out how much gold you get.
yea, the the old days :\

I learned to Multiply in the 4th grade and division in the 5th.

But the kiddies are smarter (or supposed to be) nowadays...

My Cousin started Multiplying and Dividing in the 2nd grade...
Former Ruling is offline   Reply With Quote
Old Jul 20, 2006, 06:21 AM // 06:21   #14
Ascalonian Squire
 
Join Date: Jul 2006
Guild: Risen From the AShes
Profession: Mo/
Default

I'm going to bed but feel free to keep replying. It'll keep the topic on the top of the forum list for a dev to see
Iliath is offline   Reply With Quote
Old Jul 20, 2006, 06:28 AM // 06:28   #15
Lion's Arch Merchant
 
inscribed's Avatar
 
Join Date: Jan 2006
Default

I'd like to see this as well, especially considering that 100 gold split 8 ways doesn't result in 12.5 gold each.

Anyone who can manage to argue against this pretty minor UI improvement is just looking for something to argue about.
inscribed is offline   Reply With Quote
Old Jul 20, 2006, 07:19 AM // 07:19   #16
Desert Nomad
 
Kai Nui's Avatar
 
Join Date: Aug 2005
Location: Behind you with a knife
Guild: Celebrity Gangsters [FamE]
Profession: Me/
Default

Quote:
Originally Posted by Iliath
Read the first post for rationales. This isn't the world, it's a game.
So you're saying that you, guild wars devs and I aren't in the real world? No. Seriously, you're simply avoiding any good reason as to why it should be implemented by flaming me personally and going off topic. I have nothing better to do with my time than to ram bad ideas straight into the ground and cripple thier legs, wings, and quite possibly their internal organs.
Kai Nui is offline   Reply With Quote
Old Jul 20, 2006, 07:46 AM // 07:46   #17
Desert Nomad
 
Join Date: Jan 2006
Location: Moon
Profession: Mo/
Default

Like the actual change would take more than 15 seconds from a programmer to do

Minor changes are good, there are major issues that need to be fixed, but they should keep adding new content and features every now and then. The GUI upgrades (mainly the looks of it) came as a stealth patch over the time, they certainly weren't big issue, but they were implemented anyways.

It's easy to calculate how much gold you got, yes. I don't really even care about the gold that is picked up, it's something bonus. But I don't see a reason why it shouldn't be implemented, either.
Kaguya is offline   Reply With Quote
Old Jul 20, 2006, 08:01 AM // 08:01   #18
Academy Page
 
tear's Avatar
 
Join Date: Aug 2005
Default

Quote:
Originally Posted by Iliath
The fact that division isn't difficult isn't in itself enough reason not to improve the ergonomics of an in-game message, especially considering the change wouldn't require more than a few minutes to implement and test. The suggestion stands.
Quote:
Originally Posted by Iliath
As a developer for other projects, I assure you that simple, easy improvements to an interface are always worthwhile, no matter how small they may seem, especially if they are easy to implement and test.
Player X has picked up Y amount of gold, which your party shares. As you're likely already aware, there are Z members in your party, and so with the gold split equally amongst the lot, you (as well as each of the others) are awarded Y/Z, or 100/Z% of the sum, bringing your total fortune from A to B. Please take into consideration that fractions of currency will be rounded before any calculations you may make.
tear is offline   Reply With Quote
Old Jul 20, 2006, 12:10 PM // 12:10   #19
Wilds Pathfinder
 
Join Date: Aug 2005
Location: Netherlands
Default

Quote:
Anyone who can manage to argue against this pretty minor UI improvement is just looking for something to argue about.
I see many people say this in these forums. Really, I think many people would like all the suggestions done in this forums (except the 'balance/nerf/buf skill X ones maybe). People want more storage, people want weapons that look better than the ones we have now, and people want to know what their share in the division of the gold found is. But really, do you think Anet can do all these things within a week?
I like this idea, but it's really not worth it in my opinion. Because if this takes 5 minutes of developing, I may need to wait 5 minutes longer for feature Y. And I think that is what many in these forums think that are opposed to some suggestions.

Quote:
But the kiddies are smarter (or supposed to be) nowadays...
Yeah, we are smarter
Medion is offline   Reply With Quote
Old Jul 20, 2006, 01:00 PM // 13:00   #20
of Brackenwood
 
Undivine's Avatar
 
Join Date: Oct 2005
Location: Ontario, Canada
Default

Here is the code:
Code:
printf("Your party shares %i gold, yeilding you %i gold.", gTotal, gPart1);
There you go. ANet can just copy and paste that into their program and change the variable names. gPart1 is the amount player 1 recieves. Since they have already calculated this earlier in the program to make the actual distribution, all they have to do is change the report to include that number.

I just did it for them. See how easy that suggestion was? I suspect it would be even easier for them to do it. Just change half a line and use a variable they already have available. Oh yeah, and they'd have to change the line for the person who picked up the gold to "You share..., keeping %i gold for yourself."
Undivine is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Sharing Skillbars Zaxan Razor Sardelac Sanitarium 10 Mar 27, 2006 04:27 PM // 16:27
Quest sharing Sadaiy Sardelac Sanitarium 3 Dec 29, 2005 11:45 PM // 23:45
Skill Sharing Soul Shaker Sardelac Sanitarium 0 Aug 29, 2005 10:54 AM // 10:54
Anno Domini Sardelac Sanitarium 4 Jun 05, 2005 03:14 PM // 15:14
Sharing a Quest thana87 Sardelac Sanitarium 3 May 14, 2005 08:06 AM // 08:06


All times are GMT. The time now is 04:20 PM // 16:20.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("